For Kuru Kuru Kururin on the Game Boy Advance, GameFAQs has 3 guides and walkthroughs, 6 cheat codes and secrets, 15 reviews, 11 critic reviews, 8 … The only way they are bearable on the Wii U is to just use the gamepad. @ZenTurtle That would require Nintendo actually trying and that isn't their style. You had a constantly rotating stick and had to guide it around mazes. Kuru Kuru Kururin Release date: Japan: 2001.03.21 USA: N/A Europe: 2001.06.22 Developer: Eighting Publisher: Nintendo (all regions) Size: 32 Mbit As you can see, this is the first game that wasn't released in the States. Good revw. Sheets: 21: Hits: 29,699: Comments: 0: Kuru Kuru Kururin. There's a variety of environments visited in the game, accompanied by some terrific music; there's a lot of enjoyment to be had by slightly improving your times on the various courses. There are times where you will need to travel a bit faster in order to clear a section before the rotation of your craft sends wing colliding with wall; in order to do this you simply hold either the A or B button down whilst holding both lets you travel even faster. There's still a lot of fun to be had with the game, however, as you steadily move around turns, navigating a tricky section or rushing through a narrow gap and getting out the other side just in time to avoid clipping the wall. Navigate each stage without letting the Helirin's blades touch walls or obstacles, or you lose one of your hearts. As well as the main mode of play there are 50 challenge levels. Kuru Kuru Kururin is a Puzzle Game developed by Eighting for the Game Boy Advance, released in 2001. Kuru Kuru Kururin is a Game Boy Advance video game launched in 2001 by Eighting and Nintendo during the system's launch in Europe and Japan. 'Kuru Kuru' is a Japanese term for a 'whirring' sound and Kururin is the central character! Sequel to Kuru Kuru Kururin. Nintendo World Report, then known as Planet GameCube, gave Kuru Kuru Kururin the same score as Eurogamer and declare… It sounds a lot but once you get the hang of the courses you can work through the game quickly. The 3DS can handle that format. The two sequels are 10/10 games, simply because they added the ability to also adjust the speed of rotation. If you're looking for a fun game that's a bit different, Kuru Kuru Kururin is certainly worthy of your consideration. Very addictive. The action is viewed from a top-down perspective, making your Helirin craft appear as a stick. Are you saying this game is too easy? It eventually made its way to North America via the Wii U Virtual Console in February 2016. //